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	<title>Comments on: Casual games get serious</title>
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	<link>http://www.philsteinmeyer.com/100/casual-games-get-serious/</link>
	<description>Phil Steinmeyer's rumblings on the game biz, programming, and life</description>
	<pubDate>Sun, 07 Sep 2008 17:30:03 +0000</pubDate>
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		<title>By: Jay Barnson</title>
		<link>http://www.philsteinmeyer.com/100/casual-games-get-serious/#comment-970</link>
		<dc:creator>Jay Barnson</dc:creator>
		<pubDate>Tue, 16 May 2006 21:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.philsteinmeyer.com/100/casual-games-get-serious/#comment-970</guid>
		<description>The success of Live Arcade for the XBox 360 has not gone unnoticed.

I'm a bit of a retrogamer, myself, so this leaves me feeling all kinda warm and fuzzy. 

Now will we get to the point where we realize that &lt;a href="http://www.rampantgames.com/blog/2006/02/id-like-more-casual-in-my-hardcore.html" rel="nofollow"&gt;casual games aren't a genre or category&lt;/a&gt;, but more of an approach (or adjective) to making games? Hopefully as this market expands and grows, the definition of "casual game" will do the same.</description>
		<content:encoded><![CDATA[<p>The success of Live Arcade for the XBox 360 has not gone unnoticed.</p>
<p>I&#8217;m a bit of a retrogamer, myself, so this leaves me feeling all kinda warm and fuzzy. </p>
<p>Now will we get to the point where we realize that <a href="http://www.rampantgames.com/blog/2006/02/id-like-more-casual-in-my-hardcore.html" rel="nofollow">casual games aren&#8217;t a genre or category</a>, but more of an approach (or adjective) to making games? Hopefully as this market expands and grows, the definition of &#8220;casual game&#8221; will do the same.</p>
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