Mini-games

I recently downloaded and played Gamehouse’s Super Collapse 3.

It’s a very fun, well-polished update to the classic Collapse gameplay. One thing they’ve done that I think is cool is to add lots of gameplay variations and modes. Some of these are simple implementations of classic-style electronic games, that were presumably rather easy for them to add to their existing engine. For instance, they have a version of Simon (i.e. remember and repeat the musical/visual pattern).

I like what they’ve done, and, as with all good ideas, I’m considering borrowing and expand upon their idea.

But, I need game ideas. I’m looking for mini-game ideas that would be simple to implement using a Bejewelled/JewelQuest style gameboard.

Simon is one possibility. Mastermind is another (The TV show Lingo uses a modified version of the Mastermind game-mechanic).

If you have more ideas for game mechanics that might work and that you’re willing to share, post them here as a comment or e-mail me at psteinmeyer A T charter d0t net.

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