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	<title>Comments on: Final Casuality Notes</title>
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	<link>http://www.philsteinmeyer.com/118/final-casuality-notes/</link>
	<description>Phil Steinmeyer's rumblings on the game biz, programming, and life</description>
	<pubDate>Sun, 07 Sep 2008 17:27:20 +0000</pubDate>
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		<title>By: Jonas Antonsson</title>
		<link>http://www.philsteinmeyer.com/118/final-casuality-notes/#comment-2437</link>
		<dc:creator>Jonas Antonsson</dc:creator>
		<pubDate>Fri, 07 Jul 2006 11:04:28 +0000</pubDate>
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		<description>I left a response to your notes on my blog here : http://jonasantonsson.com/archive/2006/07/07/116.aspx</description>
		<content:encoded><![CDATA[<p>I left a response to your notes on my blog here : <a href="http://jonasantonsson.com/archive/2006/07/07/116.aspx" rel="nofollow">http://jonasantonsson.com/archive/2006/07/07/116.aspx</a></p>
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		<title>By: Beep, beep, beep, beeeep at Suttree - Real Artists Ship</title>
		<link>http://www.philsteinmeyer.com/118/final-casuality-notes/#comment-2332</link>
		<dc:creator>Beep, beep, beep, beeeep at Suttree - Real Artists Ship</dc:creator>
		<pubDate>Mon, 03 Jul 2006 23:20:10 +0000</pubDate>
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		<description>[...] I&#8217;m not sure how this all stacks up for Vista either, which is meant to focus more on games, along with DirectX 10. It&#8217;s as if Live Arcade has caught Microsoft by surpise, leading to exploratory moves like this, to see how and where they can sell these Casual Games. I think I&#8217;m just a bit let down by all this - Microsoft have found themselves a strong leader on the console simply through lack of coherent competition, and now they&#8217;re reversing into the Casual Games market at a time with a retail plan that could conceivably force a huge shift in its structure, when the same industry is trying to figure out how to maximise try-before-you-buy games and increase ad-revenue. [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;m not sure how this all stacks up for Vista either, which is meant to focus more on games, along with DirectX 10. It&#8217;s as if Live Arcade has caught Microsoft by surpise, leading to exploratory moves like this, to see how and where they can sell these Casual Games. I think I&#8217;m just a bit let down by all this - Microsoft have found themselves a strong leader on the console simply through lack of coherent competition, and now they&#8217;re reversing into the Casual Games market at a time with a retail plan that could conceivably force a huge shift in its structure, when the same industry is trying to figure out how to maximise try-before-you-buy games and increase ad-revenue. [...]</p>
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		<title>By: kim pallister</title>
		<link>http://www.philsteinmeyer.com/118/final-casuality-notes/#comment-2320</link>
		<dc:creator>kim pallister</dc:creator>
		<pubDate>Mon, 03 Jul 2006 17:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.philsteinmeyer.com/118/final-casuality-notes/#comment-2320</guid>
		<description>I agree that the second to last point is a cop out.

On the last point, three reasons:
- yes, better games tend to get the free web version built, so there's a chicken-egg thing here.
- games with a free web version have that additional "step" in the path from see the game listed --&#62; try web version --&#62; try download --&#62; purchase progression that consumers make. Think of it as coaxing a shy little squirrel along toward the cash register :-)
- games with a free web version get better merchandising/location - i.e. if it's a download only, and not moving a lot of units, it gets pushed down/off the site.</description>
		<content:encoded><![CDATA[<p>I agree that the second to last point is a cop out.</p>
<p>On the last point, three reasons:<br />
- yes, better games tend to get the free web version built, so there&#8217;s a chicken-egg thing here.<br />
- games with a free web version have that additional &#8220;step&#8221; in the path from see the game listed &#8211;&gt; try web version &#8211;&gt; try download &#8211;&gt; purchase progression that consumers make. Think of it as coaxing a shy little squirrel along toward the cash register <img src='http://www.philsteinmeyer.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /><br />
- games with a free web version get better merchandising/location - i.e. if it&#8217;s a download only, and not moving a lot of units, it gets pushed down/off the site.</p>
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