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	<title>Comments on: Casual Game Post-Mortem/Design Doc (Congo Cube)</title>
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	<description>Phil Steinmeyer's rumblings on the game biz, programming, and life</description>
	<pubDate>Sun, 20 Jul 2008 19:05:04 +0000</pubDate>
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		<title>By: Bret D. Measor</title>
		<link>http://www.philsteinmeyer.com/132/casual-game-post-mortemdesign-doc-congo-cube/#comment-49351</link>
		<dc:creator>Bret D. Measor</dc:creator>
		<pubDate>Sun, 08 Apr 2007 14:35:54 +0000</pubDate>
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		<description>Thanks for posting this GDD for a Casual Game.

Its a very clean and simple design layout, and its straight to the point.

Right now my first GDD, is Organized Chaos....  Time to get back to the Chaos.</description>
		<content:encoded><![CDATA[<p>Thanks for posting this GDD for a Casual Game.</p>
<p>Its a very clean and simple design layout, and its straight to the point.</p>
<p>Right now my first GDD, is Organized Chaos&#8230;.  Time to get back to the Chaos.</p>
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