Casual Games Book

Perhaps this is an ominous sign for the industry – someone has recently released a book entitled Creating Casual Games for Profit & Fun. (Amazon link). This is the first I’ve heard of any books specifically aimed at our little corner of the games industry.

I haven’t read the book, so I have no idea if it’s any good.

7 Responses to “Casual Games Book”

  1. Jorge Says:

    Hello Phil,

    I am a student at USC working on a class project to understand casual gamers’ attitudes and preferences around the role of brands and advertising in their casual games. My project team put together this survey and would REALLY appreciate it if you would post the link to your blog.

    Could you cut and paste this link to your blog? Feel free to take the survey yourself as well. You may need to cut and paste it into your browser in order for it to work.


  2. kim pallister Says:

    It’s Charles River Media, IIRC (disclosure: Same pub I worked with on Game Gems 2, 3 and 5).

    They, like a number of other pubs, look at areas of rapid growth/interest and try to get ahead of hte curve on getting a book aimed at it.

    One could argue its the same with other industries that surround/support given markets. For example, trade shows or conferences. Now that casual is growing, GDC has a specific track for it, Casuality aka Casual Connect is aimed at capturing that business.

    I don’t know that it’s an ominous sign. Just yet another sign of growth/success. Only ominous if you consider growth to be a bad thing, or if you consider it to be unwarranted (and that a collapse will follow).

  3. Phil Steinmeyer Says:

    Jorge – no main page post for that, but for those who read the comments and want to check it out, feel free…

  4. John Says:

    I agree, it is an ominous sign, for PC full price boxed in retail stores market. And that market, despite so many thinking a download only PC market is fine, is what keeps PC gaming in the news, keeps it up there on signposts for new gamers and drives all other forms of PC gaming. whether downloadable only games, MMO’s or casual gaming.

    Without a retail, full price PC games market, sitting in retail stores amongst the and PS2 and 3 and 360 and Wii, it will shrink to 10% of it’s current size. It would mean the end of print PC game magazines and many PC games sections of web gaming sites. Heck, it’s already quite difficult to find PC games charts any more, it’s just ‘multi-format’ charts with mostly console titles.

    I have been a PC gamer for 20 years, and I would hate for AAA PC games to disappear, but based on growth in casual gaming, the success of the Wii and demand (accompanied by huge growth!) for retro games on the consoles and PC’s. I think we are seeing a consumer revolution. Anything ‘retro’ implying gameplay over graphics is growing through huge growth. Games obviously based on graphics first, like most AAA titles are seeing sales flat on console and shrinking remarkably on PC. As full price PC games sell less, so sites like ebay, in 2006, open a retro gaming section that has grown enormously in the last year.

    All this, to my mind, shows a very different gaming market in general in 3 or so years. One of the major differences will be the end of AAA PC games – and the end of the PC as a viable games competitor to what ever consoles are on the market in 3 years or so. I say this with a heavy heart, but at least with DOSBox and VDMSound I can confidently play any of the 300 games in my collection.

    In fact DOSBox is a good example of how small innovations can lead to huge changes in multi billion markets. DOSBox has had over 2 million downloads, and that means many gamers who would not have considered buying a retro DOS game before, due to difficulties of getting it to run, can now get it with the confidence that DOSBox will run it. This could be one of the reasons retro on PC has grown 300% in the last 2 years!

    Good luck PC gaming, but with fewer PC games releases than ever before, with even fewer AAA PC titles specifically, and with the lower PC game sales we see every year as reported by NPD, the signs are not good……

  5. Phil P Says:

    I don’t think AAA PC titles will disappear. Simply because they are often used to demonstrate the latest software/hardware advances, and because a new graphics card is brought out every 6 months I can’t see that situation changing. Having said that I do think the offline “off the shelf” PC market will shrink a lot over the coming years, and probably be replaced with large portals offering AAA titles to download.

    As for the casual game market, its too late to put the genie back in the bottle :), the major players are now truly aware of the potential, and thats a good and bad thing for the indies. Good because it means more money, bad because it means small teams will be competing against large/bigger budget teams.

  6. Keira Peney Says:

    The casual game market is definitely an interesting one. I suspect we’ll be seeing a lot more books like that soon.

    I don’t have much to comment on but just wanted to let you know I stumbled across your blog and added you to my blog roll :)

  7. » Blog Archive » A (Brief?) Return… Says:

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