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	<title>PhilSteinmeyer.com &#187; Reviews</title>
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	<link>http://www.philsteinmeyer.com</link>
	<description>Phil Steinmeyer's rumblings on the game biz, programming, and life</description>
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		<title>Retail PC Game Sales &#8211; Still On Life Support</title>
		<link>http://www.philsteinmeyer.com/153/retail-pc-game-sales-still-on-life-support/</link>
		<comments>http://www.philsteinmeyer.com/153/retail-pc-game-sales-still-on-life-support/#comments</comments>
		<pubDate>Thu, 03 Jul 2008 20:07:43 +0000</pubDate>
		<dc:creator>Phil Steinmeyer</dc:creator>
				<category><![CDATA[Game Biz]]></category>
		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://www.philsteinmeyer.com/?p=153</guid>
		<description><![CDATA[A while back, I posted here about the sharp decline in US PC retail game sales (using data that had mostly been helpfully collected and posted by Rob Merritt).
That was two years ago, so the topic deserved a revisit.
The good news is, sales aren&#8217;t falling as fast.  The bad news is, they&#8217;re still falling, [...]]]></description>
			<content:encoded><![CDATA[<p>A while back, I posted <a href="http://www.philsteinmeyer.com/40/retail-pc-game-sales-off-57/">here</a> about the sharp decline in US PC retail game sales (using data that had mostly been helpfully collected and posted by Rob Merritt).</p>
<p>That was two years ago, so the topic deserved a revisit.</p>
<p>The good news is, sales aren&#8217;t falling as fast.  The bad news is, they&#8217;re still falling, down about 4% (10% inflation adjusted) since that last post.  Overall, as the graph below shows, in inflation adjusted terms, these sales are down about 61% from their peak in 1999. </p>
<p><img src='http://www.philsteinmeyer.com/images/US_PC_Game_Sales_1994_2007.gif' alt='US retail PC game sales 1994-2007' class='alignnone' /><br />
(See Graph Data and Sources below)</p>
<p>What&#8217;s a little more depressing is that the sales that are being made are almost entirely from old franchises.  See these top ten lists for <a href="http://www.shacknews.com/onearticle.x/50939">2007</a> and <a href="http://www.gamasutra.com/php-bin/news_index.php?story=12463">2006</a>.  Virtually every game on both lists is based on an old franchise.  (I&#8217;m counting World of Warcraft as based on the old Warcraft franchise.  For that matter, WoW itself is pretty old now.  And there is a title &#8220;Star Wars: Empire at War that appears to be a non-sequel, but of course, it&#8217;s based on Star Wars.)  Sims/SimCity titles make up 5 of the 10 entries on both lists.  </p>
<p>In short, the US retail PC game market is much smaller than it once was, and not really open to breakthrough new (original) titles.  </p>
<p>Even though I&#8217;m a developer, I&#8217;m probably characteristic of many gamers as well.  I have only bought one or two new retail PC games in the last few years.  I prefer downloadable casual titles or console titles.  </p>
<p>I don&#8217;t read the print magazines about PC gaming anymore.  Well, we&#8217;re down to only one such magazine anyways (PC Gamer is the only one left, I think).  </p>
<p>Perhaps I&#8217;ll write a longer post in the future about *why* (in my opinion) this decline occurred.  Perhaps I&#8217;ll also gather data on some more promising areas (casual games, console games, MMORPGs, etc.)</p>
<p><em>Graph Data and Sources</em><br />
Data:<br />
<code>Year/Raw Sales/Inflation Adjusted Sales<br />
1994&nbsp;&nbsp;&nbsp;&nbsp;$966&nbsp;&nbsp;$1,352<br />
1995&nbsp;&nbsp;$1,400&nbsp;&nbsp;$1,905<br />
1996&nbsp;&nbsp;$1,700&nbsp;&nbsp;$2,247<br />
1997&nbsp;&nbsp;$1,800&nbsp;&nbsp;$2,325<br />
1998&nbsp;&nbsp;$1,800&nbsp;&nbsp;$2,290<br />
1999&nbsp;&nbsp;$1,900&nbsp;&nbsp;$2,365<br />
2000&nbsp;&nbsp;$1,600&nbsp;&nbsp;$1,927<br />
2001&nbsp;&nbsp;$1,750&nbsp;&nbsp;$2,049<br />
2002&nbsp;&nbsp;$1,400&nbsp;&nbsp;$1,614<br />
2003&nbsp;&nbsp;$1,200&nbsp;&nbsp;$1,352<br />
2004&nbsp;&nbsp;$1,080&nbsp;&nbsp;$1,185<br />
2005&nbsp;&nbsp;&nbsp;&nbsp;$953&nbsp;&nbsp;$1,012<br />
2006&nbsp;&nbsp;&nbsp;&nbsp;$970&nbsp;&nbsp;&nbsp;&nbsp;$998<br />
2007&nbsp;&nbsp;&nbsp;&nbsp;$911&nbsp;&nbsp;&nbsp;&nbsp;$911</code></p>
<p>Sources:<br />
<a href="http://www.shacknews.com/onearticle.x/50939">2007 data</a><br />
<a href="http://www.gamasutra.com/php-bin/news_index.php?story=12463">2006 data</a><br />
<a href="http://www.philsteinmeyer.com/40/retail-pc-game-sales-off-57/">My old post on this topic, with older sources.</a><br />
<a href="http://www.quartertothree.com/game-talk/archive/index.php/t-16361.html">My old post was, in turn, largely based on data and sources collected by Rob Merritt, at this link.</a><br />
<a href="ftp://ftp.bls.gov/pub/special.requests/cpi/cpiai.txt">CPI data, used for inflation adjustments</a></p>
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		<title>A Dog&#8217;s Life</title>
		<link>http://www.philsteinmeyer.com/5/a-dogs-life/</link>
		<comments>http://www.philsteinmeyer.com/5/a-dogs-life/#comments</comments>
		<pubDate>Sat, 22 Oct 2005 21:47:45 +0000</pubDate>
		<dc:creator>Phil Steinmeyer</dc:creator>
				<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://philsteinmeyer.com/2005/10/22/a-dogs-life/</guid>
		<description><![CDATA[&#8220;A Dog&#8217;s Life&#8221; is an older PS/2 title that came and went without anybody noticing.  You play the role of a dog, trying to find and rescue your female counterpart.
It&#8217;s a cute game, and has been my kids (4 and 6) favorite for weeks.  They can&#8217;t really complete the main quest, but they [...]]]></description>
			<content:encoded><![CDATA[<p>&#8220;A Dog&#8217;s Life&#8221; is an older PS/2 title that came and went without anybody noticing.  You play the role of a dog, trying to find and rescue your female counterpart.</p>
<p>It&#8217;s a cute game, and has been my kids (4 and 6) favorite for weeks.  They can&#8217;t really complete the main quest, but they enjoy controlling the dog.&nbsp; It&#8217;s a cute fun game overall, and well worth picking up used for $15 or so.  The downside?  It reminds me why I stopped playing first person shooters &#8211; the camera is jerky and after playing for 15 minutes or so, I get nauseous.&nbsp; This isn&#8217;t a problem for my kids of course &#8211; for that matter, they can sit and spin in my office chair for two minutes or more without getting dizzy.</p>
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