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	<title>Comments on: Match-3 Analysis</title>
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	<link>http://www.philsteinmeyer.com/54/match-3-analysis/</link>
	<description>Phil Steinmeyer's rumblings on the game biz, programming, and life</description>
	<pubDate>Sun, 20 Jul 2008 19:07:00 +0000</pubDate>
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		<title>By: David</title>
		<link>http://www.philsteinmeyer.com/54/match-3-analysis/#comment-144</link>
		<dc:creator>David</dc:creator>
		<pubDate>Wed, 15 Feb 2006 14:43:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.philsteinmeyer.com/54/match-3-analysis/#comment-144</guid>
		<description>Two wee things.   'respectively' above, implies Meteos and Lumines are on PSP and DS instead of DS and PSP.

Also, Meteos levels do vary in more than size, the gravity changes, the mix of colours changes and in some levels, the whole mechanism to make them fly does too (gravitos level, requires  you line up three which blow up but don't travel. before the charred blocks are recoloured, you must line up three ABOVE them to send blocks flying).</description>
		<content:encoded><![CDATA[<p>Two wee things.   &#8216;respectively&#8217; above, implies Meteos and Lumines are on PSP and DS instead of DS and PSP.</p>
<p>Also, Meteos levels do vary in more than size, the gravity changes, the mix of colours changes and in some levels, the whole mechanism to make them fly does too (gravitos level, requires  you line up three which blow up but don&#8217;t travel. before the charred blocks are recoloured, you must line up three ABOVE them to send blocks flying).</p>
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		<title>By: Patrick Curry</title>
		<link>http://www.philsteinmeyer.com/54/match-3-analysis/#comment-143</link>
		<dc:creator>Patrick Curry</dc:creator>
		<pubDate>Wed, 15 Feb 2006 05:45:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.philsteinmeyer.com/54/match-3-analysis/#comment-143</guid>
		<description>There's also Dr. Mario, one of my favorites.  Progressive, Position/rotate falling 2-part piece, 3-in-a-column removal, with varied levels (if I understand the concept of varied levels).

The thing that I find interesting about Dr. Mario is that it takes the Tetris mechanic and turns it into "combat."  I think this little difference helps make Dr. Mario slightly (and I mean *slightly*) more rewarding, as when you complete a group, you get to "kill" something.  Of course it's only goofy, cartoon killing, but it's killing none the less.

I bet you could do the same for almost any of these variants.  Turn the "blocks" into something halfway recognizable, and all of a sudden each removal becomes more rewarding and more fun (with the right sprites and sound effects, of course).</description>
		<content:encoded><![CDATA[<p>There&#8217;s also Dr. Mario, one of my favorites.  Progressive, Position/rotate falling 2-part piece, 3-in-a-column removal, with varied levels (if I understand the concept of varied levels).</p>
<p>The thing that I find interesting about Dr. Mario is that it takes the Tetris mechanic and turns it into &#8220;combat.&#8221;  I think this little difference helps make Dr. Mario slightly (and I mean *slightly*) more rewarding, as when you complete a group, you get to &#8220;kill&#8221; something.  Of course it&#8217;s only goofy, cartoon killing, but it&#8217;s killing none the less.</p>
<p>I bet you could do the same for almost any of these variants.  Turn the &#8220;blocks&#8221; into something halfway recognizable, and all of a sudden each removal becomes more rewarding and more fun (with the right sprites and sound effects, of course).</p>
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		<title>By: Fran</title>
		<link>http://www.philsteinmeyer.com/54/match-3-analysis/#comment-142</link>
		<dc:creator>Fran</dc:creator>
		<pubDate>Tue, 14 Feb 2006 22:03:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.philsteinmeyer.com/54/match-3-analysis/#comment-142</guid>
		<description>Noticed the list is missing Tetris Attack aka Panel de Pon aka Pokemon Puzzle League...Progressive, from top : Swap 2 : 3-in-a-row : No varied levels.  I can't accurately rank its popularity but it is very deep and at least somewhat accessible.</description>
		<content:encoded><![CDATA[<p>Noticed the list is missing Tetris Attack aka Panel de Pon aka Pokemon Puzzle League&#8230;Progressive, from top : Swap 2 : 3-in-a-row : No varied levels.  I can&#8217;t accurately rank its popularity but it is very deep and at least somewhat accessible.</p>
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